June / July Development Update (Part 3 of 3)
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Welcome to Part 2 of my update, where I will dive much deeper into the technical accomplishments of the past 2 months. I also have some screenshots to share, as well as a new video to demonstrate the current state of the project. So, here we go!
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I hope everyone is having a great summer! I have been very busy working on OpenShot 2.0 (of course), and have an update that is just too big to fit into a single post. So, I have broken this update into 3 parts for your reading enjoyment.
Buckle up, everyone. OpenShot 3.5 has arrived, and it is one of the biggest releases in our 18-year history. From a much faster timeline to better exports, improved GPU acceleration, smarter effect......
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