Júní / júlí þróunaruppfærsla (hluti 3 af 3)
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Welcome to Part 2 of my update, where I will dive much deeper into the technical accomplishments of the past 2 months. I also have some screenshots to share, as well as a new video to demonstrate the current state of the project. So, here we go!
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I hope everyone is having a great summer! I have been very busy working on OpenShot 2.0 (of course), and have an update that is just too big to fit into a single post. So, I have broken this update into 3 parts for your reading enjoyment.
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Hi everyone! Here is my May development update for OpenShot 2.0! This update will be a little different than my previous ones. It includes two different videos, and hopefully gives you a good feeling of the current state of OpenShot 2.0.
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It's been a crazy 7 weeks in OpenShot land, and I hope to bring you all the latest news and developments to catch you up. If you don't have time to read this entire update, then just know that development is moving forward, tasks are being completed, milestones are being reached, our team is expanding, ...
OpenShot 3.5.1 gerir klippingu hraðari, mjúkari og glæsilegri en nokkru sinni fyrr. Það bætir innbyggðu Optimize Preview vinnuflæði fyrir mjúkari klippingu, bætir frammistöðu og viðbragðsflýti, upp......
Lesa meiraAð bæta myndband býr til minni og hraðari útgáfu fyrir klippingu, svo spilun, fletting, klipping og forskoðanir verða mjúkari án þess að breyta gæðum lokaútflutnings....
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