Development Update, Schedule, and Funds
Its been just over a week since we successfully funded, and I have been busy incorporating the many new features into my development schedule. As you can imagine, some of the more complex tasks require careful planning, meetings, and even simple prototypes, to help verify my schedule will be achievable. So, I fully anticipate completing the project by the original target date of Dec, 2013, but I am still working on the exact plan to get me there.
For those who are interested to learn more about Qt and why an application such as OpenShot could benefit from using it, take a look at this video. It's a fun video, and touches on the basics of what Qt can be used for.
ScheduleI am meeting with members of OpenShot's development team this week and making final adjustments to my development schedule. I plan on sharing it as soon as the final few issues are resolved.
I am still waiting for Amazon Payments and Kickstarter to release the funds to me. I'm not sure how long it typically takes for this to happen, but I just wanted to let everyone know I am still waiting for the funds. I will be making equipment and supply purchases once the funds clear, so I will keep everyone updated on this front.
I have many more updates to share as well, but I'll be spreading them out over a week or two. Things such as hardware acceleration plans, distributed editing (i.e. video server) prototype & update, and more improvements to our timeline interface. Stay tuned!