六月 / 七月開發更新(第 3 部分,共 3 部分)
撰寫者 於 .
撰寫者 於 .
撰寫者 於 .
Welcome to Part 2 of my update, where I will dive much deeper into the technical accomplishments of the past 2 months. I also have some screenshots to share, as well as a new video to demonstrate the current state of the project. So, here we go!
撰寫者 於 .
I hope everyone is having a great summer! I have been very busy working on OpenShot 2.0 (of course), and have an update that is just too big to fit into a single post. So, I have broken this update into 3 parts for your reading enjoyment.
撰寫者 於 .
Hi everyone! Here is my May development update for OpenShot 2.0! This update will be a little different than my previous ones. It includes two different videos, and hopefully gives you a good feeling of the current state of OpenShot 2.0.
撰寫者 於 .
It's been a crazy 7 weeks in OpenShot land, and I hope to bring you all the latest news and developments to catch you up. If you don't have time to read this entire update, then just know that development is moving forward, tasks are being completed, milestones are being reached, our team is expanding, ...
各位請繫好安全帶。OpenShot 3.5 已經到來,這是我們 18 年歷史中 最大的一次發布。從更快速的時間軸到更優質的匯出、改進的 GPU 加速、更智能的特效以及更強的穩定性,這次發布讓 OpenShot 有了重大進展。我感到非常自豪,迫不及待想讓大家試用。...
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