OpenShot 2.4.1 Released | Improved Playback & Image Quality!
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Do you like OpenShot, but wish it was better? Today is your lucky day!
I am proud to announce the release of our latest (and improved) version: 2.4.1. I would like to thank all the people who help and contribute to OpenShot, and make it a joy to work on. This is such a fulfilling project to be a part of, and I’m very humbled so many people find our project useful.
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Improved Image Quality
Improved Playback Smoothness
Improved Stability (especially for Windows)
But is it really more stable?
New Video Tutorials
New Website Translations
- http://nl.openshot.org (Dutch)
- http://fr.openshot.org (French)
- http://fi.openshot.org (Finnish)
- http://is.openshot.org (Icelandic)
- http://nb.openshot.org (Norwegian Bokmal)
- http://tr.openshot.org (Turkish)
- http://uk.openshot.org (Ukrainian)
- Help us with your language
Libopenshot (full list of changes)
- More critical sections trying to prevent race conditions on high CPU core systems
- Additional critical sections around adding frame images
- Codec lookup by name in FFmpegWriter, which should solve a few issues (such as xvid support). Thanks Peter!
- Fixing regression with rotation origin. Things should always rotate around the center of an object (until I add in keyframable anchor points)
- Setting timebase on video stream in FFmpegWriter... a bit experimental
- Improving playback smoothness on high framerate videos, especially when the video frames need to jump forward to keep up with the audio.
- Removing throw statements from header files
- Reducing # of scale operations to 1 per layer on the timeline
- Fixing 16 thread limit on FFmpegReader
- Fixing a cast from long to int64_t
- Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. This is a big one!
- Removing variable bitrate support (for now), since it causes more problems than it solves.
Openshot-qt (full list of changes)
- Fixing small regression with translation website URLs when using default/en_US
- Fixing small bug in Export dialog where profile and quality get blown away when changing format
- Ignoring history update messages, since libopenshot doesn't care about them
- Simplifying export progress, reducing # of signals being emitted
- Integrating current language into website URLs and simplifying a few translations (removing HTML tags)
- Removing unneeded UTF8 encode method, which caused certain project paths to fail when loading (solves crash on Windows trying to open non-English project file paths)
- Adding keyboard shortcuts for toggling 'Transform' and 'Insert Keyframe'. This improves the animation work-flow, and no longer requires a bunch of mouse clicks / context menus for animations.
- Preventing overwriting an input file with the export dialog, and updating export progress on export window title
- Updating translations and contributor credits